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Not Reproducible

Votes

1

Found in

5.4.0f3

Issue ID

839040

Regression

No

Static batching causes UV maps artefacts to appear

Graphics - General

-

Steps to reproduce:

1. Open the attached project
2. Open "Hotel_Beach" scene
3. Look at the plane before playing (look at the screenshots)
4. Press play
5. Look at the plane again, you can see that the artefacts of UV maps appear on the plane

Note: Disabling static batching will not reproduce this issue anymore

Expected behavior: Artefacts of UV maps are not appearing when static batching is turned on

Reproduced on: 5.4.2p1, 5.4.1f1, 5.4.0f3

Note: Couldn't reproduce this issue on 5.5 due to a lot of script errors

Comments (1)

  1. mikelortega

    Dec 28, 2016 10:06

    I think this issue might be related to a bug I filed with Unity 5.2.2p2

    https://fogbugz.unity3d.com/default.asp?745664_p68endbl3rdicumf

    The problem is still active in Unity 5.5.0f3

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