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[Audio Mixer] Mute does not work on the child mixer of channel or on the...
Reproduction steps:1. Open the attached project "test Unity labs audio.zip";2. Open the Audio Mixer Tab;3. Enter a play mode;4. Obse... Read more
Crash in GameObjectHierarchyProperty::Parent when undoing changes
To reproduce:1. Open attached project (in 5.4 and older versions use testProject.unitypackage);2. Open "Scene1" scene (in 5.4 and ol... Read more
Gradle build with UI elements added inside Android Studio are not drawn
Reproduction steps:1) Create new project2) Export empty project with Gradle build-- There are some changes which have to be done to ... Read more
[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP...
Steps to reproduce:1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder2. Rename the UAP folder to something else, f... Read more
The parameter "layerMask" shows incorrect value both on Physics2D.Overla...
Reproduction steps:1. Open the attached project "Testing.zip";2. Open the Test scene;3. Select the Cube game object in the Hierarchy... Read more
Specific project crashes on Play in 5.6.0b11 on unity_mono_reflection_me...
Reproduction steps:1. Open the attached project "CVR.zip" on 5.6.0b11;2. Go to the "Example Scene" folder and load "Example.unity" s... Read more
[WASM] WebGL build crashes when AudioSource.pitch changes
Reproduction Steps:1- Open reproduction project and build for WebGL (Make sure WebAssembly is enabled).2- Run the build using a WebA... Read more
Crash in UI::Canvas::MarkAllNestedCanvasesDirty() when exiting a scene
Steps to reproduce:1. Open the project attached2. Enter Play mode3. Wait 2 seconds for the initial animation to end4. Click "Back" i... Read more
Tooltips for controls overlap Collaborate menu
Reproduction steps:1. Open the attached project;2. Select one of the gameObjects in the Hierarchy (Main Camera or Light);3. Open the... Read more
Name of the method VRSettings.LoadDeviceByName() should be changed to VR...
Actual name: "VRSettings.LoadDeviceByName()";Suggested name: "VRSettings.LoadDeviceByNameAsync()" because method operation is asynch... Read more
All about bugs
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