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Default string comparer for Enumerable.OrderBy is wrong in webGL
Default string comparer for Enumerable.OrderBy is wrong in webGL (new string[] { "abc", "XY", "CDE", "ijk" }).OrderBy(s => s).ToArr... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 2. In Play move mouse over the button -> its color is changed from green to blue (highlighted colo... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 and check Text of Button 3 OR 1. Add UI Button to the scene 2. Go to Text element of the button an... Read more
'Speedtree materials need be regenerated': need a way to navigate
1. What happened When importing some Speedtree assets user get a console error 'SpeedTree materials need to be regenerated'. And the... Read more
NetworkManagerHUD X key bind for stopping server does not work
Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. start as Server(!) 4. press 'X' on keyboard Expected: stops se... Read more
Packing sprites using Sprite Packer crashes this particular project on A...
Reproduction steps: 1) Open user's attached "CustomSpritePacker.7z" project (3.7 MB) 2) Make sure that Sprites have Packing Tag (all... Read more
[Chrome] The cursor movement (while using the scroll wheel) in WebGL pro...
Reproduction steps: 1. Open the attached project; 2. Open the scene TestScene; 3. Build like WebGL project; 4. Open the project in C... Read more
Error produced by failed connection to cache server causes batch mode bu...
Steps to reproduce: 1. Create new project, enable cache server and enter ip of non-existing server 2. Re-open project to make sure ... Read more
Unity crashes when deleting a game object that is locked in the Inspecto...
To reproduce: 1. Open the project attached 2. Select gameobject "Player" 3. Lock one Inspector window 4. Delete the "Player" gameobj... Read more
Unity does not support display scaling on Windows 10
When using Unity with display scaling different from 100%, then it looks a little blurry. Reproduction steps: 1. Change display sca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window