Search Issue Tracker

0
votes
Fixed

Unity is not responding when trying to quit in headless mode

Editor - Other

-

Apr 21, 2016

-

Version/s: 5.3.4p4

To reproduce: 1. Download attached project 2. In the terminal run command: "/Applications/Unity5.3.4p4/Unity.app/Contents/MacOS/Unit... Read more

0
votes
Fixed

[Shuriken/WebGL] Particles ignore collider in WebGL

WebGL

-

Apr 21, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: Project: 1. Open attached project 2. Open the 'DemoScene2D' scene in 'Assets/WeatherMaker/Demo/' 3. Build and R... Read more

0
votes
Fixed

[tvOS] PlayFullScreenMovie broken on Apple TV

tvOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

To Reproduce: 1. Build and run the attached project on an Apple TV. 2. Click PlayVideoMinimal to play a video (or any other mode). ... Read more

2
votes
Won't Fix

Lightmaps for objects far away from transform origin have artefacts

Progressive Lightmapper

-

Apr 21, 2016

-

Version/s: 5.3.4f1

Workaround: assign a http://docs.unity3d.com/Manual/LightmapParameters.html to the distant mesh and set pushoff to a higher value. T... Read more

0
votes
Fixed

[Bugreporter][Windows]Backslashes in path are shown only in auto-attachm...

Bugreporter

-

Apr 21, 2016

-

Version/s: 5.4.0b15

1. What happened If Unity crashes, auto-attached files are shown with backslash in path (like D:\FTP5.4b15\.....). Manually attache... Read more

0
votes
By Design

[GI][OSX] Spot light bounce intensity inconsistent between Win and OSX

Progressive Lightmapper

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Spot light bounce intensity is inconsistent between Windows & OSX (Windows appears to be correct) when spot light has narrow angle. ... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

- Create new empty project - Build it for iOS (with any backend Mono or IL2CPP) - Run on a device - See an error in the xCode log (f... Read more

3
votes
Fixed

[iOS] Crash with 'gpus_ReturnGuiltyForHardwareRestart' when running GLES...

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

To Reproduce: 1. Build and run the linked project (see comment) on GLES2 or GLES3. 2. Switch the scenes by clicking the "Next Scene... Read more

0
votes
Fixed

[UWP] Flickering when navigation bar appears on screen

Windows Store Apps

-

Apr 21, 2016

-

Version/s: 5.3.4p3

To reproduce: 1. Build and run attached project 2. Wait util scene will finish loading 3. Swipe up to open Navigation bar 4. Notice... Read more

1
votes
Fixed

[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...

Global Illumination

-

Apr 21, 2016

-

Version/s: 5.3.4p4

Steps to reproduce: 1. open users attached project 2. build standalone 3. Load A 4. Load B 5. Set B active 6. Load C 7. Set C active... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.