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Animator glitches for a frame before entering the default state with nes...
Steps to reproduce: 1) Open the attached project 'AnimatorBug.zip'. 2) Open scene 'AnimatorBug.unity'. 3) Enter play mode. 4) Press ... Read more
Hard EXC_BAD_ACCESS crash from AsyncOperation
How to reproduce: 1. Extract attached project 2. Replace the runTestsForever.sh script with the one provided here 3. Edit the runTe... Read more
Crash of Editor on Closing after playing with Connect window
Regression - not reproduces in 5.4.0b19 seems Windows only -- please see attached video (!!! reproduces with any tab, not Multiplay... Read more
Crash in: memcpy when building asset bundles
Steps to reproduce: 1) Download attached project "AssetPackageManager.unity.zip" and open in Unity. 2) In Toolbar, select Fuzzy Too... Read more
Animation add property window selection fails when clicking fast
Steps to reproduce: 1. Create new project. 2. Create particle system. (Any other object works really) 3. Create animator and assign... Read more
Enabling Graphics Jobs results in UI flickering in non-development build...
UI elements in master (non-development) builds will flicker continuously when the new "Graphics Jobs (Experimental)" feature is enab... Read more
It shouldn't be allowed to attach material component to Sprite Renderer ...
Steps to reproduce: 1) open attached project 2) move scene camera Behavior: sprite is flickering because sorting layer doesn't work... Read more
Compilation error causes locked inspector to freeze
Steps to reproduce: 1. Open user's attached project. 2. Open the scene called "Test". 3. Select "GameObject" from the hierarchy. ---... Read more
[iOS] "CGColor" Memory leak on start up on 9.3.x
Reproduction steps: 1. Create and build new empty Unity project 2. Build it to Xcode profiler 3. Open "Leaks" instrument 4. Record L... Read more
Assert thrown when applying changes in Sprite Editor after creating mult...
- Import the attached WhiteSquare512.jpg image in a project - Set texture type to Advanced and Import Type - Sprite Mode to Multiple... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow