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[Android] Mono library missing for the selected architecture errors are ...
Error prevents Android applications from being built To reproduce: 1. Open any project 2. Try building project on Android platform ... Read more
Rotated ScrollView is changing position after leaving Play Mode
How to reproduce: 1. Create new Unity project 2. Add ScrollView to the Scene 3. Select Content under Canvas/ScrollView/Viewport in H... Read more
Skinned Mesh Renderer Component fails to handle Object Transform correctly
How to reproduce: 1. Open user-supplied project 2. Select "Plane" GameObject 3. Rotate GameObject 4. Observe Game and Scene Windows ... Read more
[Playables] AnimationLayerMixerPlayable ignores Weight when inputCount i...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "New Unity Project (1).zip" Project 2. Enter Play Mode 3. Observe ... Read more
Window resizing doesn't always work even when cursor is indicating possi...
Steps to reproduce: 1. Open new project 2. Select the context menu for the Inspector window at the top right 3. Click "Add Tab > Ins... Read more
[Physics 2D] GameObject having attached Relative Joint moves away from t...
Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves... Read more
Linux installer installs only Editor if unattended, although all compone...
To reproduce: 1) Get a UnitySetup installer 2) Open the terminal 3) Run the installer with -L 4) Notice that it lists all the compon... Read more
CustomSampler.BeginWithObject fails in 2019.1 on PS4 and XBoxOne
The [Conditional("ENABLE_PROFILER")] attribute on BeginWithObject in the Sampler bindings compiles out this function for XboxOne and... Read more
Project gets wiped when Temp folder is deleted while the Editor is still...
Reproduced on Linux, Windows and Mac How to reproduce: 1. Create or open any Unity project on at least 2019.3.0a4 2. Delete the pro... Read more
Cone Shaped Particle Systems Bounds are smaller when Renderer Mode Stret...
Steps to reproduce: 1. Open the attached project "Case_1160531" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel