Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.1.6f1
Issue ID
1160629
Regression
Yes
[Android] Mono library missing for the selected architecture errors are thrown when building on ARMv7 or x86 architecture
Error prevents Android applications from being built
To reproduce:
1. Open any project
2. Try building project on Android platform
3. Observe the pop up window
Expected: project is built successfully
Actual: errors are thrown: "Mono library missing for the selected architecture" when building on ARMv7 or x86 (deprecated)
Reproduced in: 2019.1.6f1
Not reproduced in: 2017.4.29f1, 2018.4.2f1, 2019.1.5f1, 2019.2.0a5, 2019.3.0a5
Note: building on ARM64 (IL2CPP) does not throw any errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Very likely caused by installing Unity while having insufficient disk space