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SUCCEEDED(hr) error spams console after using Main Camera colorpicker
Title: SUCCEEDED(hr) error spams console after using Main Camera colorpicker Steps To Reproduce: 1. Open Unity project 2. Select the... Read more
System.Net.NetworkInformation.Ping returns NULL
To reproduce: 1. Attach PingDemo.cs to object in the scene 2. Press play 3. Notice that is ping is NULL Reproducible: 5.4.0b20, 5.... Read more
[Dialog Image]Custom dialog image does not appear in Windows build when ...
Steps to reproduce: 1. Download and open attached project named "Librario". 2. Press "File->Build Settings" and select "Windows" as ... Read more
[WebGL 2.0] WebGLMovieTexture doesn't render
Reproduction steps: 1. Open attached project. 2. Go to File > Build Settings > Player Settings > Rendering. 3. Make sure that "WebG... Read more
Unity crashes when adding Text component to GameObjects
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Testscene'. 3) Select any item in the hierarchy. 4) In the Inspecto... Read more
[SinglePassStereo] Sprites stereo discrepency
[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached 1) Download/Open attached p... Read more
Unhandled Exception when platform for plugin "Editor" is selected
Reproduction steps: 1. Open the attached project 2. Select the .dll file in DLLs folder 3. In the inspector select "Editor" and clic... Read more
[OSX][AndroidTargetPlatform] Editor freezes when scene is opened
Reproduction steps: 1. Open attached project. 2. Go to "File > Build Settings", select "Android" and click "Switch Platform". 3. Op... Read more
Unity crashes in DoImportScene when importing a particular fbx model
Steps to reproduce: 1) Create a new project or open an existing one. 2) Import the attached asset 'test_cube.fbx'. - Unity crashes... Read more
Memory leak in the home window
There is no specific repro, but when doing multiple PR, the launcher freeze and I have to kill the process and re-open it. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow