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[iOS][Mono2x] Build fails with 'UnityException: Failed assemblies stripp...
Steps to reproduce: 1. Open attached project 2. Make sure that Scripting Backend is set to 'Mono2x' and stripping level to 'Use mic... Read more
[iOS] Development builds crash GetVisibleSkinnedMeshRendererCount when r...
To Reproduce: 1. Build and empty Unity project to iOS with development build turn on. 2. Observe that it crash in 'GetVisibleSkinne... Read more
Editor crashes when moving the unity out of focus and then back in focus
Steps to reproduce: 1. Open attached project 2. Start play mode 3. Press on/maximise another program so the unity won't be in focus ... Read more
Attempting to call IReadOnlyCollection<T> methods on T[] fails on IL2CPP
It throws an exception when trying to do so: System.MethodAccessException: Attempt to access method 'System.Collections.Generic.IRe... Read more
Assets are not saved if OnWillSaveAssets returns an array of paths large...
Reproduction Steps: 1. Import attached project. 2. Add a label in Inspector to the "Image" asset. 3. Observe in the console, that it... Read more
[UI] Toggle isOn property change in Inspector doesn't update its state i...
Reproduction steps: 1. Open my attached project ("case_878619-repro") 2. Open the "test" scene 3. Select the "Toggle 1" game object ... Read more
[Edge] tab crashes after reloading several times
-e: see title --works well in FF52 & Chrome56 --fails on Edge 38.14393.0.0/EdgeHTML 14.14393 --tested and fails for 5.4.3 and 5.5.1p... Read more
Physics.UpdateCloth in 5.6 takes 3 times longer than in 5.5
Physics.UpdateCloth in 5.6 takes 3 times longer than in 5.5. In 5.5 it takes ~1.5ms and in 5.6 it takes ~4.5ms. Reproduction steps:... Read more
Unity crashes when applying changes to a prefab that has a RigidBody2D c...
Reproduction steps: 1. Open my attached project(case_878576-repro.zip) 2. Open the "scene" scene 3. Select the cube in the hierarchy... Read more
Unity crashes when applying change to a prefab imported from a UnityPackage
Reproduction steps: 1. Open the attached project 2. Open the "GamePlay" scene 3. Select the "CurlCard" game object in the hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added