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WebGL with WebAssembly throws out error when trying to load AssetBundles...
Reproduction Steps:1. Import attached project.2. Open "gMain" scene.3. In Build Settings, switch platform to WebGL.4. In Player Sett... Read more
Not looped animation does not reset after disabling and enabling game ob...
To reproduce: 1. Open attached project2. Make sure Animator window is visible3. Select Cube in the Hierarchy4. Press Play5. Observe ... Read more
[AW] Key All Modified hotkey (shift-k) does not set key on Quaternion in...
Key All Modified hotkey (shift-k) does not set key on Quaternion interpolations (both quaternion modes), but works fine on Euler Ang... Read more
[iOS][Shaders] Specific shaders doesn't show; give errors based on selec...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.- Notice the errors in the Editor console.- Notice the e... Read more
[Bug Reporter] Files/Folders with names containing non-ASCII symbols do ...
-e: see title, symbol in question seems to be "°"--fails when sent from OSX or Windows -repro:--create a new project called "UNİTY"... Read more
Unity crash after the SpriteRenderer.size was changed more than once in ...
Reproduction steps:1. Open project attached(SpriteCrash.zip).2. Open scene "SpriteCrash" from Assets -> Test.3. Press play.4. Sel... Read more
[iOS] Appending builds with different target devices results in FileNotF...
When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more
Applying Undo after using Rect Handles throws errors in the console
Applying Undo after using Rectangle Handles in the scene view throws errors in the console Reproduction steps:1) Create a New Projec... Read more
[WebGL][Win] il2cpp.exe did not run properly! with specific path
-e: see title, path item in question is the "°"--fails for 5.5, 5.6, 2017.1--works on OSX -repro:--create new project named "UNİTY"... Read more
Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...
Steps to reproduce:1. Open attached project2. Open scene crash.unity3. Select the Plane game object4. Attach the Cloth component to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS