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[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...
Steps to reproduce:1) Open the attached project (Maya might be needed to import all the models).2) Build for iOS.3) Deploy on a devi... Read more
Unity crashes in <Cubemap::UploadTexture>, during switching the platform...
Reproduction step:1. Open the attached project;2. Open the scene "arena";3. Go to "Build Settings";4. Switch platform to Android; Ac... Read more
[Regression]Crash in GetManagerFromContext when closing Editor with acti...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more
[Regression][Windows] 'device.IsInsideFrame()' assertion is shown after ...
Steps to repro: 1. Open Unity on Windows;2. Create new project;3. Maximize Editor window (make it full-screened);4. Minimize Editor ... Read more
[Animation Window] OnDidApplyAnimationProperties isn't called when anima...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "TestCube".4. In Animation, enable Record... Read more
AssetBundle Loads gameObject with weird Shading, materials missing
Steps to reproduce: 1. Open attached project, AssetBundleTest Scene.2. Select GameObject and input your own File path for "testbundl... Read more
Regression or upgrade project problem. Shadow(or something) is broken so...
Not sure if this is regression or not - could be ...This project works perfectly in 5.6.0p2, but in 2017.1.0b1 and b2 - the shadow o... Read more
[OSX] Resizing Services or Asset Store window is laggy
Steps to reproduce: 1. Create new project2. Open asset store window and make sure it's docked3. Try resizing it and notice that it's... Read more
Unable to create instances of emitted ScriptableObject types
Reproduction steps:1. Open project attached(Emitted Type SerializedObject example.zip)2. Open the new menu item "EXAMPLE/TEST". Expe... Read more
[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping