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Input.mousePosition Y value is shifted by -5
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. In game view, move mouse cursor towards the bot... Read more
[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass. - HD... Read more
[2D Prototype] Sprites from ETC2 atlases are drawn incorrectly when shar...
Sprites from ETC2 atlases are drawn incorrectly when they are sharing a Packing Tag with other sprites using ETC1 split alpha channe... Read more
Child Box Collider is scaled incorrectly when parent scale is set to the...
To reproduce issue follow the steps: 1. Open Unity Bug Test 2. Run Unity Bug Test Scene 3. Observer "BugGameObject" GameObject and i... Read more
[Linux][WebCamTexture] WebCamTexture does not work on Linux Player
Steps to reproduce: 1. Download and open attached project "WebCamTest.7z" 2. Build it for Linux universal (don't forget to include "... Read more
Canvas, disabled on start, gets blurry when streched
Steps to reproduce: 1. Download and open attached project "townsendLandon_BallWithHands_Unity5.zip" 2. Open scene "grasslands_03" 3.... Read more
[BuildSettings] Platform descriptions for some modules shows description...
Reproduction steps: 1. Create a new project. 2. Go to "File > Build Settings". 3. Select "Xbox 360" or "PS3" or "PS4" or "PS Vita" p... Read more
[iOS][IL2CPP] Double casting does not export correctly with IL2CPP
To reproduce: 1. Open attached project ("DoubleCast.zip") 2. Open "MainScene" scene 3. Play it in the editor 4. Notice that in the C... Read more
Deleting meta data and launching Unity opens "Bug Reporter Window"
Steps to reproduce: 1. Open folder of attached project. 2. Notice that "Library" folder is deleted (as well as folder named "metadat... Read more
Crash on "ShaderVariantCollection::GetClassIDVirtualInternal" when Shad...
Reproduction steps: 1. Open attached project. 2. Make sure that game view window is not visible. 3. Play the "Test" scene. 4. Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device