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"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more
[FBX] Different rotation is applied to prefab when upgrading project fro...
To reproduce:1) Open attached project and MyScene scene in 5.32) Search in Hierarchy for RightForeArmRoll3) Check Rotation - it shou... Read more
Crash in Camera::PreMultiCustomRender when opening a scene
To reproduce:1. Open attached project2. Open scene 4-Runtime Objects3. Crash in Camera::PreMultiCustomRender Reproduced in 5.6b10, 2... Read more
Unity crashes on mono_custom_attrs_from_class when an incompatible scrip...
How to reproduce:1. Open the attached project2. Open a new scene3. Find NavigationPoint prefab in the project and drag it to the sce... Read more
Compilation never finishes if collab window is opened
Steps to reproduce:1. open new unity project and start collab2. force script compilation by changing and saving a script3. go back t... Read more
ScriptUpdater doesn't update ParticleCollisionEvent.collider, which is n...
To reproduce:1. Open attached project2. Notice error:Assets/ParticleCollision.cs(11,33): error CS0619: `UnityEngine.ParticleCollisio... Read more
Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Deploy to a device. Error appears in Xcode:"Bulk_Assembly... Read more
[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...
Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce:1) Open the latest attached... Read more
VFACE semantics are inverted in the Scene view when using the Direct3D9 ...
Reproduction Steps: 1. Import attached project.2. Open "VFaceTest" scene.3. Observe the difference between Scene and Game view. Expe... Read more
Collab - Play button stays frozen when user presses play while scripts a...
1. Start a new project2. Navigate to tab Edit->Preferences: General and turn off auto-refresh settings3. Navigate to tab GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List