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Obj files fail to import when the numeric locale uses something other th...
To reproduce: 1. Open terminal and run the following commands: export LC_NUMERIC=hr_HR /Applications/Unity/Unity.app/Contents/Ma... Read more
Unity crashes when importing a video with non-ASCII characters in the title
Steps to reproduce: 1. Download the latest attached video Or 1. Create a video file and rename it to have non-ASCII characters in th... Read more
extra spacers in editor help meu
-e: there are two extra spacer lines at the bottom of the help menu, there are none in 5.5.1 -repro: --open editor > Help menu --NO... Read more
After returning licence in batch mode, log shows a message with "This sh...
To reproduce, run this in console/terminal: Unity -quit -batchmode -returnLicense Expected: No unexpected messages should appear in... Read more
Undoing operation of few duplicated objects deletes them all
How to reproduce: 1. Create a new project 2. Select one of the object in new scene 3. Hold Ctrl and click D few times - it will du... Read more
"Rigidbody" is misspelled in the Rigidbody.rotation auto-completion dialog
1. Open any (new) Unity project 2. Create a script 3. Type this line in the Start() message: "new Rigidbody()." 4. In the auto-compl... Read more
First IL2CPP build of specific project takes 3-5x longer to build
To reproduce: 1) Open attached project 2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutes On s... Read more
Editor crashes when deleting OcclusionCullingData at CullResults::InitDy...
Steps to reproduce: 1. Open the attached project (New Unity Project 76.zip) 2. Open the Assets/qq.unity scene 3. Go to Window->Occlu... Read more
ScriptableObject sub-assets are null until assemblies are recompiled
Reproduction Steps: 1. Import attached project. 2. Open Window -> Localization. 3. Drag "loc_master" from Resources -> Localization ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered