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0
votes
Fixed

Obj files fail to import when the numeric locale uses something other th...

Asset and Scene Management

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Feb 03, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open terminal and run the following commands: export LC_NUMERIC=hr_HR /Applications/Unity/Unity.app/Contents/Ma... Read more

0
votes
Fixed

Unity crashes when importing a video with non-ASCII characters in the title

Video

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Feb 03, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1. Download the latest attached video Or 1. Create a video file and rename it to have non-ASCII characters in th... Read more

0
votes
Duplicate

extra spacers in editor help meu

Editor - Other

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Feb 03, 2017

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Version/s: 5.6.0b7

-e: there are two extra spacer lines at the bottom of the help menu, there are none in 5.5.1 -repro: --open editor > Help menu --NO... Read more

3
votes
Fixed

After returning licence in batch mode, log shows a message with "This sh...

License

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Feb 03, 2017

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Version/s: 5.5.0f3

To reproduce, run this in console/terminal: Unity -quit -batchmode -returnLicense Expected: No unexpected messages should appear in... Read more

0
votes
Fixed

Undoing operation of few duplicated objects deletes them all

Editor - Other

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Feb 03, 2017

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Version/s: 5.6.0b7

How to reproduce: 1. Create a new project 2. Select one of the object in new scene 3. Hold Ctrl and click D few times - it will du... Read more

0
votes
Fixed

"Rigidbody" is misspelled in the Rigidbody.rotation auto-completion dialog

Physics

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Feb 03, 2017

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Version/s: 5.6.0b6

1. Open any (new) Unity project 2. Create a script 3. Type this line in the Start() message: "new Rigidbody()." 4. In the auto-compl... Read more

0
votes
By Design

First IL2CPP build of specific project takes 3-5x longer to build

IL2CPP

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Feb 03, 2017

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Version/s: 5.5.1p1

To reproduce: 1) Open attached project 2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutes On s... Read more

0
votes
Fixed

Editor crashes when deleting OcclusionCullingData at CullResults::InitDy...

Camera

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Feb 03, 2017

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Version/s: 5.6.0b7

Steps to reproduce: 1. Open the attached project (New Unity Project 76.zip) 2. Open the Assets/qq.unity scene 3. Go to Window->Occlu... Read more

0
votes
Fixed

ScriptableObject sub-assets are null until assemblies are recompiled

Scripting

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Feb 03, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Import attached project. 2. Open Window -> Localization. 3. Drag "loc_master" from Resources -> Localization ... Read more

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