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[iOS] [Metal] Black artefacts in iOS builds using Metal
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4) Open... Read more
OnApplicationFocus not called when returning to game with Win+D
Steps to reproduce: 1. Open attached project ("focus.zip") 2. Add "scene" scene to build settings 3. Build and run for Windows 4. R... Read more
Adding the Any State transition by script, doesn't show transition insid...
How to reproduce: 1. Open the attached project 2. Open animator window 3. Select on the tab bar, Example->AnimatorWindowAdd 4. Selec... Read more
[Android] App crashes when rotating device
To reproduce: 1) Create new project 2) Build and run on Android 3) Rotate device 4) App crashes DUT: Samsung Galaxy S7 (Adreno 530)... Read more
WWW calls fail on IPv6 networks
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Test'. 3) Press play. A WWW call is made and the results are logge... Read more
[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal
Steps to reproduce: 1) Open the latest attached project. 2) Build the project for iOS. 3) Open the project in Xcode. 4) Go to Produc... Read more
Unit tests of a Fixed point math library cause a hard crash
Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce -- Using the project attached, go t... Read more
Realtime Directional light makes ring-shaped artifacts on static objects
Steps to reproduce: 1) Download attached project " GI error.zip " and open in Untiy. 2) In Lightning tab, scroll down. Clear Baked ... Read more
[iOS] GetTouchPointerEventData() doesn't work with Canvas Render Mode 'S...
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4) Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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