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[Networking] Enabling "reliable fragmented" for channel 0 causes clients...
Reproduction steps: ----------------------------- 1) Open user's project "MultiPlayerTest" 2) Build scene "Scene" for standalone 3) ... Read more
Font accent exedes the text box limits
Steps to reproduce : - create a new project - import the font attached - create a new text box and add the attached font - type som... Read more
Virtual reality mode cannot be turned on for Android platform w/ VR Samp...
Steps to reproduce: 1. Create new project 2. Import "VR Samples" from Asset Store 3. Switch platform to Android 4. Turn on VR mode i... Read more
Unity chashed on opening project
Issue happens not each time on opening this project. No clear way to repro. Read more
[iOS][Android] CultureInfo.CurrentCulture.NumberFormat is incorrect
Reproduction steps: 1. Open "Test045" project 2. Build to iOS device 3. Set device language to English 4. In app click UI Button 5. ... Read more
[DynamicBatching] Particle systems are shown as batched in the frame deb...
Steps to reproduce: 1. Open attached project (particles_batch.zip) 2. Open 'Profiler' and focus 'Rendering' tab 3. Open and play 'p... Read more
Static batching less than the mesh vertices limit
Steps to reproduce: 1. open users attached project 2. play scene 'StaticBatchNotFullyBatch' 3. enable frame debugger 4. check vertic... Read more
Image of sprite sheet not visible in preview window
Steps to reproduce: 1) Download attached project "SpriteRepro.zip" and open in Unity. 2) Open scene "scene1". 3) Click on 'capguy-... Read more
TerrainToMesh is unusable in 5.4.0b24
In 5.4.0b24 is impossible to generate anything with TerratinToMesh in a Mac due to a UI issue. Screenshots are attached. The develo... Read more
Global axis shows wrong direction
Steps to reproduce: 1. Open "Example1.zip" attached project. 2. Select global axis in "123" scene. 2. Rotate cube with transform too... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
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- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
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