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Fix in review

Votes

11

Found in

5.3.4f1

Issue ID

810600

Regression

No

Static batching less than the mesh vertices limit

Graphics - General

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-

Priority: 3Not yet prioritized for a release

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Severity: 3Workaround is possible

Steps to reproduce:
1. open users attached project
2. play scene 'StaticBatchNotFullyBatch'
3. enable frame debugger
4. check vertices on every batch

Expected: Batches to reach up to 65k verts
Actual: Never goes higher than 20k

Reproduced: 5.1.5f1, 5.2.5f1, 5.3.5p6, 5.4.0b25

Comments (1)

  1. Ab22d5dd95f19b400e36810be9ef90d9?d=mm

    mpgholden

    Aug 31, 2016 23:50

    Reproduced in 5.4.0p2. This is a blocking issue for mobile VR performance.

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