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"preferredHeight" returned value is not always correct when Japanese cha...
How to reproduce:1. Open the “Test.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Obsere the Game view Expected result: B... Read more
HideFlags.HideInHierarchy is not serialized correctly when saving change...
How to reproduce:1. Open the “BugReportWireframe.zip“ project2. Double-click “SampleGameObject“ in the Project tab3. Select on the “... Read more
"OnTransformParentChanged" is not called when parenting/unparenting Game...
How to reproduce:1. Open the “ParentUndo.zip“ project2. Open the “SampleScene“3. Parent the “Parent.1“ GameObject to the “Parent.2” ... Read more
Presets for Buttons, InputFields, and Dropdowns don't get applied when c...
How to reproduce:1. Create and open a new project2. Install the TextMeshPro Package3. Create “UI > Dropdown - TextMeshPro” and “U... Read more
AMD drivers crash when a particle effect starts playing
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/TEST” Scene in the Project window3. Enter the Play Mod... Read more
URP Template Sample project has one or more pink shaders when the projec...
How to reproduce:1. Create and open a new URP Sample Template2. Open the “Terminal“ Scene3. Find the “Screens” GameObject and double... Read more
Shadow artifacts are present when Directional Light is at a certain angl...
How to reproduce:1. Open the “Test Project.zip“ project2. Open the “SampleScene“3. Select the “Directional Light” in Hierarchy4. Inc... Read more
Shader Graph Preview Variant Limit can be set to a negative value
How to reproduce:1. Create a new URP project2. Go to User Preferences -> Shader Graph 3. Try set the Preview Variant Limit to a n... Read more
PointerUpEvent is not registered by VisualElement when DragAndDrop is used
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tests > Pointer Up Test3. Click on the gre... Read more
A second "base" Camera shows a black background when MSAA is enabled in ...
How to reproduce:1. Open the “CameraBug.zip“ project2. Open the “SampleScene“3. Open the Game view4. Select the “Assets/Settings/Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered