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Memory gets allocated for GC each frame when using PrefabStageUtility.Ge...
How to reproduce: 1. Open the user's attached project 2. Open the SampleScene 3. Enter the Play mode 4. In the top-bar menu select W... Read more
Opening ellipses pop-up on component in Inspector window and dragging cu...
Reproduction steps: 1. Open attached project "1343258.zip" 2. Open "SampleScene" Scene 3. Select "Directional Light" in the Hierarch... Read more
CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...
Reproduction steps: 1. Open the attached project "CustomColliderOffset.zip" 2. Open the "SampleScene" scene 3. Select the "CustomSha... Read more
FBX model has broken UV mapping when the imported model is duplicated or...
How to reproduce: 1. Create a new project using the default 3D template 2. Import an FBX model 3. Drag the model into the Scene View... Read more
Overlay gets stuck to the cursor when hovering over its handle after dra...
How to reproduce: 1. Create a new project 2. Detach one of the Scene view overlays 3. Drag the detached overlay far to the right fro... Read more
Animator window grid is not properly laid out and box select is offset
Reproduction steps: 1. Open the attached "Animator.zip" project 2. Open the "AnimatorController" Animator Controller (Assets > Anima... Read more
Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...
How to reproduce: 1. Open the attached "1343949.zip" project 2. Open "SampleScene" Scene 3. Enter the Play mode Expected result: Th... Read more
GetResponseStream() errors when using CopyTo() method
How to reproduce: 1. Open the attached project "ErrorResponse.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Look at the... Read more
[Shortcuts Manager] Search elements will not be visible when scrolling d...
How to reproduce: 1. Create a new Unity project 2. Open the Schortuts Manager (Edit > Shortcuts) 3. Scroll down in the Command list ... Read more
Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode in scene "NoiseField" 3. Enable "Contribute Global Illumi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used