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Transform position depends on the Update() message when RB Interpolation...
How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Play the scene - Note the console returns a strange number... Read more
PlayerPrefs gets corrupted on Windows 8.1-10 on sudden reset
Steps to reproduce: 1. Open attached project 2. Build for WSA Universal 10/8.1 SDK 3. Open VS solution 4. Deploy on Windows phone de... Read more
Missing grid in scene view when 'Show grid' is enabled
To reproduce: 1. Open project 2. Open Test scene 3. Click a few times in random places in scene Expected: grid will be in scene vie... Read more
[Shuriken] Start Speed/Rotation defaults to showing 3 curves as if 3D mo...
Repro steps: 1. Create a new particle system. 2. Switch Start Size or Start Rotation from constant to curve. 3. In the curves previe... Read more
Crash in Scripting::ConnectScriptingWrapperToObject when removing a miss...
Steps to reproduce: 1. Open the repro project 2. Open scene named "scene" 3. Under Main Camera, try to remove a missing script compo... Read more
Crunched texture format causes error with GetPixels
Reproduction steps: 1. Open the attached project (Crunched Textures Error.zip); 2. Open the Demo.unity scene; 3. Make sure that the ... Read more
Agent does not plan shortest path
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Navigation window 4. Play the scene 5. Select the A... Read more
[IL2CPP] Using generic struct as dictionary key does not work with IL2CPP
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS or Android with IL2CPP as the Scripting API. 3) Deploy on ... Read more
[CloudBuild] Building iOS and Mac standalone builds with Cloud Build res...
When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds... Read more
Destroy() with particle system object in IEnumerator Start() causes cras...
To reproduce: 1. Open attached project 2. Open and play 'TestParticle' scene 3. Hit 'Play' Expected result: after a few seconds par... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress