Search Issue Tracker

7
votes
Fixed

[GPU PLM] Crash in PVRJobCompositeLightmap after falling back to CPU PLM...

Progressive Lightmapper

-

Jan 17, 2019

-

Version/s: 2019.1.0a11, 2019.2, 2019.3, 2020.1

Steps to repro: 1. Download the repro project: https://drive.google.com/open?id=157bdSI17Wvl53vaTGf_cIbLNwT0yFKQi 2. Open 't1BugTer... Read more

8
votes
Fixed

[LWRP] [Android] Lighweight scene is noticeably darker when building app...

Android

-

Apr 18, 2019

-

Version/s: 2019.1.0f1

To reproduce: 1. Open attached project "test2.zip" (or any project with LWRP set up) 2. Make sure GLES3 is selected as main graphics... Read more

1
votes
Active

Cant reference Test Assembly Definition when it is located inside a Loca...

Package: Test-Framework

-

Apr 23, 2019

-

Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached Project inside of "BugHuntingTestAssemblies.zip" Expected result: Project compiles without... Read more

0
votes
Not Reproducible

Memory leak while closing Unity

Mono

-

Apr 16, 2019

-

Version/s: 2018.3.12f1

Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more

0
votes
Fixed

Light on a GameObject that has a Reflection from a Terrain is Baked vice...

Shadows/Lights

-

Apr 05, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Open the attached project "Case_1143778" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more

0
votes
Duplicate

Dragging is not functional and NullReferenceException errors are thrown ...

Themes

-

Apr 24, 2019

-

Version/s: 2019.2.0a12, 2019.3.0a1

To reproduce: 1. Open any project 2. Go toBuild Settings > Player Settings > Other settings (any alternative element list will do) 3... Read more

0
votes
Fixed

[Windows] Editor crashes with a StackOverflowException if a script refer...

Scripting

-

Apr 24, 2019

-

Version/s: 2018.3, 2019.1.0a6, 2019.2.0a1

How to reproduce: 1. Open tester-submitted project(ArrayTest) 2. Open the Test Runner window 3. Run 'TestSimple' test Expected resu... Read more

1
votes
By Design

[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...

iOS

-

Apr 23, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device Expected result: s... Read more

1
votes
Fixed

[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...

IL2CPP

-

Apr 12, 2019

-

Version/s: 2018.3.0a9, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS and deploy ... Read more

0
votes
Fixed

[Timeline] Changing the Emit Signal property of a Signal Emitter does no...

Timeline

-

Apr 24, 2019

-

Version/s: 2019.1.0a11, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1148709-EmitSignalNoSave" project 2. Open the "New Timeline" in Timeline Window 3. Sele... Read more