Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2018.3
2019.1.0a6
2019.2.0a1
Issue ID
1148592
Regression
Yes
[Windows] Editor crashes with a StackOverflowException if a script references a large array
How to reproduce:
1. Open tester-submitted project(ArrayTest)
2. Open the Test Runner window
3. Run 'TestSimple' test
Expected result: the test passes, the Editor does not crash
Actual result: the Editor crashes with a StackOverflowException
Reproducible with: 2019.1.0a6, 2019.1.0f2, 2019.2.0a13
Not reproducible with: 2017.4.26f1, 2018.3.14f1, 2019.1.0a5
Notes:
Does not reproduce on macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
Add comment