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QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...
How to reproduce: 1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene" 2. Ener Play Mode 3. Obs... Read more
[Hub] In licence error screen https://unity3d.com/unity/err/license redi...
How to reproduce: 1. Open unity hub 2. On the 'licence error' warning screen click the 'online help' link Expected result: the htt... Read more
Mesh.CombineMeshes result has different normals if the original mesh has...
How to reproduce: 1. Open the attached "case_1147419-MergeMeshBug" project and open scene "main" 2. In the Hierarchy, select "Quad" ... Read more
Crash on Progressive Lightmapper GPU
Reproduction steps: 1. Open "Table Demo.zip" project 2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Re... Read more
Reference rewriter errors when building UWP against the insider Windows SDK
When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more
[OSX][Settings] When using only the new ISX as Input Handling, mouse pos...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/539 Repro: 1. Download package and project at: https://github.com/... Read more
[Editor] manipulators and gizmos are visible for Reflection Probe when r...
Manipulators and gizmos are visible for Reflection Probe when root scale is zero Steps to Repro: 1. Open attached project 2. Select... Read more
[Color Space] Changing color space to Linear renders white artifacts on ...
Changing color space to Linear renders white artifacts on all window titles. Refer attached screenshot. Steps to reproduce: 1) Crea... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way... Read more
Additional fields do appear in the Inspector when creating a new Materia...
How to reproduce: 1. Create a new project 2. Right-mouse-click on Project tab -> Create -> Material 3. Press "Enter" Key and observe... Read more
All about bugs
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