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[SPS | Android] Target eye test breaks for Single-Pass Stereo on Gear VR...
On Android VR platforms you can assign target eye successfully with the multi pass Stereo Rendering Method, but using single pass st... Read more
Collab dropdown freezes Unity
Reproduction steps:1. Open the attached project "Mad Ballz.zip";2. Try to open Collab dropdown button in the upper right corner;3. O... Read more
SkinnedMeshRenderer shape emitter linked to an Animator without correct ...
To reproduce: 1.Download and open attached.2.Open "asdf" scene.3.Select "Particle System" gameObject.4.Observe the crash. Expected r... Read more
[TextureImporter] 8bit images with alpha get imported as RGB not RGBA, 1...
Reproduction Steps:1. Import attached project.2. Go to the Assets folder in your project files.3. Observe how the "a-upper" is an RG... Read more
DeoptimizeTransformHierarchy crashes when an object having a SkinnedMesh...
Reproduction Steps:1. Import attached project.2. Open "asdf" scene.3. Enter play mode. Result in 5.5: Unity crashes. Result in 5.6 a... Read more
[safari 11.1] gamepad mappings not matching
-e: safari 10.1 brings new gamepad support but the buttons don't match nicely like Chrome does (FF has its own issues) -repro:--buil... Read more
"value must be greater" errors appear, when Cloth components parameters ...
To reproduce:1. Create a new project.2. Create Empty game object in hierarchy.3. Add Cloth component to it.4. Set Cloth's "Stretchin... Read more
Raycast passes through EdgeCollider2D at vertices
Raycast passes through EdgeCollider2D at vertices. To reproduce :1. Open attached Unity project.2. Enter play mode and select scene ... Read more
Game object partially falls through convex mesh collider
Steps to reproduce:1. Download MeshColliderTest.zip2. Open "bug" scene3. Enter play mode Expected results: Game object doesn't fall ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs