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1
votes
Fixed

Camera Depth is ignored with 3+ cameras and one with different viewport

Camera

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Apr 01, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Open attached projects "incorrect_camera_ordering" scene2. Change "middle_camera_green" view port to (0.3;0;1;1)4. S... Read more

0
votes
Fixed

[Mono] Not switching to full .NET compatibility for plugins that require...

Mono

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Mar 31, 2017

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Version/s: 5.6.0f3

When plugins require .NET 2.0, but .NET 2.0 Subset is selected in the Player Settings, Windows builds result in unhandled exception ... Read more

0
votes
Won't Fix

Collab toolbar does not open in the correct spot when not opened from th...

Collab

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Mar 31, 2017

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Version/s: 2017.1.0a4

This is what happens when you open the toolbar from the "Collaborate" sub page in the services window. I'm working on adding similar... Read more

1
votes
Fixed

Changing the Camera targetTexture followed by a manual Render() call whi...

Camera

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Mar 31, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open the test scene3. Press Play4. Press the "Run test button"5. Observe the rendered ... Read more

0
votes
Fixed

StandaloneInputModule is not processing when Window is not in Focus

uGUI

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Mar 31, 2017

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Version/s: 5.5.2p4

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe console4. Click outside of the game view Exp... Read more

0
votes
Won't Fix

StandaloneInputModule misses input when using another InputModule(override)

uGUI

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Mar 31, 2017

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Version/s: 5.5.2p4

Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Attempt to press the on-screen button Expected resu... Read more

0
votes
Fixed

"Dynamic batching: index buffer source is NULL..." error is shown when u...

2D

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Mar 31, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project2. Make sure that Game tab is open3. Select 2DSprite game object in hierarchy4. Set Sprite pro... Read more

0
votes
Fixed

[WebGL] Build gets uncaught exception when using Linq::Take

WebGL

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Mar 31, 2017

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Version/s: 5.5.2f1

Running WebGL build results in an error when Linq::Take is used in one of the scripts. To reproduce:1. Open the attached project2. B... Read more

0
votes
Fixed

[Upgrade project] Animation is broken after upgrade project form 5.5.3 t...

Physics2D

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Mar 31, 2017

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Version/s: 2017.1.0a6

The problem is with 2DPlatformer package from AssetStore (https://www.assetstore.unity3d.com/en/#!/content/11228) Regression from 5.... Read more

0
votes
Not Reproducible

Realtime Shadows pass through lightmaped objects in mixed lighting

Global Illumination

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Mar 31, 2017

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Version/s: 5.5.2f1

To reproduce:1. Unzip and open attached Unity project2. Open Lightmaperror scene3. Wait till baking is done Expected : Shadows from ... Read more

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