Search Issue Tracker
Fixed in 2017.1.0f3
Votes
0
Found in
5.6.0f3
Issue ID
896895
Regression
Yes
"Dynamic batching: index buffer source is NULL..." error is shown when using an empty sprite in Sprite Renderer
To reproduce:
1. Open attached project
2. Make sure that Game tab is open
3. Select 2DSprite game object in hierarchy
4. Set Sprite property of the Sprite Renderer to transparentImage
5. Observe console
Expected: no errors are thrown when using an empty sprite
Actual: "Dynamic batching: index buffer source is NULL (first IB byte 0 count 0 first vertex 0 offset 0)" error is thrown when using an empty sprite
Reproduced in 5.6.0f1, 5.6.0f2, 5.6.0f3. Could not reproduce in 5.5.2p4 and 2017.1.0a6. Regression introduced in 5.6.0f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment