Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b9
Issue ID
1009071
Regression
No
Objects with Flipped Normals ignore Lightmapping
How to reproduce:
1. Open the attached Project
2. Observe Objects in the Scene View
Expected result: "Cube (1)" in the center is lit similarly to the "Cube" on the left or the "Cube (4)" on the top right
Actual result: The "Cube (1)" in the center is dark
Note: For better clarity Colored Lighting is used in the project, but the bug reproduces in all modes. Turning shadows off helps illustrate the lack of Lightmapping as seen on the Cube on the far right.
Reproducable in: 2018.2.0a3, 2018.1.0b9, 2017.3.1p3, 2017.2.1p4, 2017.1.3p2, 5.6.5p2, 5.6.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
Add comment