Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b10
Issue ID
1009847
Regression
No
[Sprite Shape] Color of sprite is darker in preview on selecting 'SpriteShapeProfile' in project window
Color shade for sprite preview is coming darker, refer screenshot for the same
Steps to Repro:
1. Open attached project > project window > select "ForestFill" Sprite
2. Observe the sprite color > select "New SpriteShapeProfile" > Observe the sprite color in the previewer
Expected result:
The color of sprite should come same as the actual sprite
Occurring with:
2018.1.0b10, 2018.1.0b5
Note:
1. Unable to check with earlier unity versions as packman UI is not available
2. Actual sprite color comes when using sprite shape profile in scene and game view
Occurring on:
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
Add comment