Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b10
Issue ID
1009876
Regression
Yes
[Android Vulkan] Shader using offset renders wrongly on Adreno GPU phone with Vulkan
Steps:
1. Build apk with Vulkan api and run on Adreno GPU phones that supports Vulkan
OR use the apk in the Build folder
2. Open the app and observe
Expected and Actual Result please see picture in comment.
Reproducible in : 2018.2.0a3 (crash), 2018.1.0b10, 2018.1.0b9, 2017.3.1p2
Not-reproducible in : 2017.1.3p1
Reproducible device : Google Pixel 2
Not-reproducible device : Samsung Galaxy Note 8 (SM-N950F, Mali GPU)
Not-reproducible API: GLES3 (fine on both devices)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent Placement of Search Clear (X) Icon in "Preset Manager"
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
Add comment