Search Issue Tracker
mecanim::animation::ValuesFromClip crash, after undoing animation keyfra...
To reproduce:1. Open attached project "SpriteCrashAnim.zip".2. Open "Test" scene.3. Open Animation window.4. Select "CrashObject" ob... Read more
GL.Clear ignores current Render Target
Reproduction steps:1. Open the attached project;2. Open the StencilTest scene;3. Open the Frame debugger window;4. In the scene view... Read more
Radius from "Navigation->Agents" is capped at 0.05, while Agent Radius f...
To reproduce:1. Open attached project "NavTest.zip".2. Open "Test" scene.3. Open "Navigation -> Bake" window.4. Agent's Radius an... Read more
[WSA] Touches do not invoke OnDrag when CursorLockMode.Locked on all Win...
Steps to reproduce:1. Open the attached project (BugProject.zip)2. Switch platform to Windows Store3. Add BugScene to build4. Build ... Read more
[Android] Changing VRSettings.renderScale during runtime results in OPEN...
To reproduce: 1. Download and open "VR Construction Yard_5.6.zip" project.2. Go to Build Settings and add "Main_compact_2_fixed" sce... Read more
[Mobile] Realtime shadows pixelate on OpenGL
Steps to reproduce:1. Download "889729 repro.zip"2. Build to iOS3. Deploy the project to iOS device.4. On iOS device, click anywhere... Read more
[Android] 3D objects are not rendered when Disable Depth and Stencil is ...
To reproduce: 1.Download and open "TestVulkan.zip" project.2.Open Player Settings and set "Disable Depth and Stencil" option to true... Read more
VideoPlayer Prepare call gets stuck without completing
Steps to reproduce: 1. Open "test" scene in attached project2. Press Play3. Observe console, it only shows "Prepare started"4. Open ... Read more
[VR] Build w/ Point Light and VR enabled crashes
Steps to reproduce:1) Download and open attached project "VR_light_crash.zip"2) Make sure VR mode is on3) Add "vr_light_crash" to th... Read more
[GearVR] Right eye is not rendered
Reproduction steps:1) Download and open user's attached project2) Build and run "scene vr" scene on an Android device compatible wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size