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Fixed in Unity 2017.2

Votes

1

Found in

5.6.0f3

Issue ID

899729

Regression

Yes

[Mobile] Realtime shadows pixelate on OpenGL

Mobile Rendering

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2No workaround

Steps to reproduce:
1. Download "889729 repro.zip"
2. Build to iOS
3. Deploy the project to iOS device.
4. On iOS device, click anywhere for the game to start
5. Observe the ragdoll's shadow

Result: the shadows pixelate

Reproduced with: 5.6.0f3, 2017.1.0b1
Did not reproduce with: 5.5.3p1
Reproduced on: iPhone 6s (iOS 10.3), LG Nexus 5X (Android 7.1.2)
Did not reproduce on: iPad Mini 2 (iOS 9.2.1)

Note: "ShadowBugExampleVideos.zip" attached has .mov files that illustrate the bug

Comments (1)

  1. Ced469438e285bfcb10ec11c886d9a81?d=mm

    tribio

    Jul 17, 2017 17:47

    Is someone looking to fix this issue?
    I get this on my Pixel (Android 7.1.2) and a friend on his iPad (but I can't tell which version).
    My game looks weird!

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