Search Issue Tracker
Error "entry->m_Rect.width == width" gets spammed on object enable
Steps to reproduce:1) Download and open attached project "repro.zip"2) Open scene "1" and play it3) Enable object "Cube (2)" in hier... Read more
Physics2D.Distance returns incorrect distance between colliders
To reproduce: 1. Open the project, attached by user (ColliderDistance2D_Bug.zip)2. Open the "Scene" scene if not open3. Move the cap... Read more
Dialog to Apply/Revert the Script Execution Order is not showing up
To reproduce: 1. In a new project, create a script2. Go to Edit -> Project Settings -> Script Execution Order3. Drag a script ... Read more
Trail gets fractured when an object with a Trail Renderer Component move...
To reproduce:1. Open the attached Unity project "BugsReportLab.zip"2. Open "Main" scene3. Click on AnchorWorldContainer --> Machi... Read more
Cannot render to a temporary texture in Unity 5.6.1
Steps to reproduce:1. Open User's attached project2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes.Ac... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more
Unity crashes after pressing Play twice, when there is a sprite atlas
Unity crashes after pressing Play twice, when there is a sprite atlas 1. Create empty project2. Right click > Create > Sprite ... Read more
[VR] Stereo Display (non-head mount) produces only black screen in build
Steps to reproduce:1) Open new project2) Make sure VR mode is on in Player Settings3) Select "Stereo Display (non-head mount)" as pr... Read more
[Android] Splash screen is sliced on VideoCore GPU device
Steps to reproduce: 1) Download attached project 'SplashScreen_VideoCore.zip' and open in Unity2) Build and Run 'Scene' scene on a d... Read more
[iOS][GLES2] One direction texture shift
Reproduction steps:1. Open the attached project.2. Select GLES2 graphics API for iOS.3. Build and run the scene for iOS.4. Check the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code