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[New Scripting Runtime] Errors on switching from the new runtime to the ...
1. What happenedFor 'Chronos - Time Control' A$ package, when switching from New Runtime to Stable, after Editor restart and project... Read more
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outl...
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outline" mode, OSX Metal only 1. Create any project in 2D on OSX... Read more
Native Plugin forces Editor and Build to freeze/crash on quit
Steps to reproduce: On 5.6.x and up to 2017.1.0a51. Open user attached project2. Press play3. Stop play mode and exit Unity4. Editor... Read more
Errors being produced when deleting last Quality level or adding the new...
How to reproduce:1. Open new Unity project2. Go to Edit --> Project Settings --> Quality3. Delete all the quality levels and t... Read more
ClosestPointOnBounds() returns closest point IN bounds
The function "collider.ClosestPointOnBounds()" is misleading since it gives you a point inside bounds not on bounds (on = contact, i... Read more
[macOS] Video Player doesn't play on standalone build with x86 architecture
Steps to reproduce:1. Download and open "903612 repro.zip"2. In build settings window, make sure the architecture is set to x863. Bu... Read more
AssetPostprocessor methods not called during a fresh import or full reim...
To reproduce:1) Open the attached project2) Notice there is nothing printed to the Console3) Right click the Validation Warning Audi... Read more
Assetbundles are not being rebuilt due to changes in "Always Included Sh...
Reproduction Steps:1. Open User's project2. Delete all AssetBundles in "StreamingAssets/GeneratedBundles"3. Make Sure that "Always I... Read more
Undo text in Edit menu is showing Sequence.action
Repro:- Add a track in the timeline- open the Edit menuthe undo function is followed by the sequence.ACTION title Read more
Baked lighting shadow Artifacts when objects are further away from the c...
Steps to reproduce:1. Create a new project2. Create a new scene3. Set the Directional Light to baked4. Set it to cast soft/hard shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size