Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b2
Issue ID
903668
Regression
No
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outline" mode, OSX Metal
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outline" mode, OSX Metal only
1. Create any project in 2D on OSX
2. File > Build Settings > PC, Mac & Linux Standalone > Player Settings > Enable "Metal Editor Support Experimental"
3. Import any sprite
4. Click on the sprite and open "Sprite Editor" from Inspector
5. Change mode from "Sprite Editor" to "Edit Outline"
6. Move the mouse along the outlines of the sprite, and in and out of the sprite
Expected: There should not be flickering.
Observed: There is a blue line that flickers intermittently as the mouse is moved.
Occurring on: 5.6.0f1 onwards until 2017.1.0b2 (current latest)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment