Search Issue Tracker

0
votes
Duplicate

'!GetPersistentManager().IsStreamLoaded(metaDataPath)' when switching pl...

Themes

-

Jun 09, 2017

-

Version/s: 2017.1.0b9

1. What happenedFor the given project, while switching between platforms, e.g. Android and Standalone, I'm getting:Assertion failed:... Read more

0
votes
Fixed

INVALID_UTF8_STRING error in the Font Names field when upgrading a proje...

uGUI

-

Jun 09, 2017

-

Version/s: 2017.2.0a3

Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3.Observe the error in the ... Read more

0
votes
Won't Fix

NullReferenceException error thrown when adding a panel inside ScrollVie...

uGUI

-

Jun 09, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (scrollViewBug.zip)2. Add Panel as a child of the Content game object in Scrol... Read more

0
votes
By Design

[WSA] Back-end automatically switches to il2cpp when importing a project...

Windows Store Apps

-

Jun 09, 2017

-

Version/s: 2017.2.0a3

Steps to reproduce:1. Create a new project with any version of Unity (except with 2017.2.0a3)2. Switch platform to Windows Store3. S... Read more

0
votes
Won't Fix

Having a custom class with System.Serializable attribute in System names...

Mono

-

Jun 09, 2017

-

Version/s: 5.5.2f1

To reproduce: 1. Open the project, attached by user (uwfCorrupted.zip)2. Build the project for standalone3. Launch the build4. Open ... Read more

0
votes
Fixed

[Auto] Creating a new scene in project window affects the lighting setti...

Progressive Lightmapper

-

Jun 09, 2017

-

Version/s: 5.6.0f3

Creating a new scene using Project window (instead of File -> New Scene) changes Auto mode toggle button and affects the lighting... Read more

0
votes
Fixed

Dropping corrupted prefab to the project, doesn't show prefab in the Ass...

Scene Management

-

Jun 09, 2017

-

Version/s: 2017.2.0a3

How to reproduce:1. Create a new project2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that has... Read more

5
votes
Fixed

Editor crashes at UnityConnectRefreshTokenRequest::OnSuccess while in idle

Themes

-

Jun 09, 2017

-

Version/s: 5.6.1f1

Fixed in 5.6, and PRs approved for 17.1, 17.2, and trunk (17.3 at the time of this writing). Steps to reproduce:1. Download delete.z... Read more

0
votes
Duplicate

Editor ignores Input from keyboard if Japanese IME is used

Editor - Other

-

Jun 09, 2017

-

Version/s: 2017.1.0b8

How to reproduce:1. Make sure that Japanese IME is used as keyboard input language2. Create a new Unity project3. Change the Main Ca... Read more

0
votes
Fixed

Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory

Graphics - General

-

Jun 09, 2017

-

Version/s: 5.6.1f1

How to reproduce:1. Open user provided project2. Build standalone or to mobile device3. Inspect heap memory Expected behaviour: Usin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.