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prcore::BlitImage crash when video resolution is very low
To reproduce:1.Open users attached project "360video.zip"2.Press Video > stitch video3.Play the video in the preview4.Observe as ... Read more
Changing UI Game Object color using Color Picker affects Editor labels [...
Changing UI Game Object color with Color Picker makes Editor Hierarchy window labels flicker, some other Editor labels are affected ... Read more
Unable to create Depth texture from CommandBuffer
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Select the camera to view it in the inspector4. Ope... Read more
TouchScreenKeyboard.Open parameter 'autocorrection' does not work
Description from the documentation:'The autocorrection determines whether the input tracks unknown words and suggests a more suitabl... Read more
AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
Scene Visualization Modes Displaying Incorrect Lightmap Index in Play Mode
Bake a scene and switch the scene visualization mode to baked lighting. Observe that lightmaps are displayed incorrectly when entere... Read more
Stencil shader doesn't render anything
Repro steps: 1. Open provided projects "StencilBlitProblem" Scene2. See that the Game view is black3. Click on "Main Camera" in the ... Read more
Project crashes on launch with -debugallocator
Steps to reproduce:1. Download project from the link in the description2. Run Unity with -enableUnityConnectPrefs -cloudEnvironment ... Read more
Incorrect marshaling of a struct in il2cpp->native call
Description:Attached code attempts to pass a structure that contains a float[] array to native code. The il2cpp generated code conta... Read more
Crash in CollabTransactions::TransactionManager::~TransactionManager() w...
Steps to reproduce:1. Open Unity with -debugallocator command line argument.2. Make a change in the project (for example add a cube ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size