Search Issue Tracker
By Design
Votes
0
Found in
5.6.0p2
Issue ID
906032
Regression
No
Unable to create Depth texture from CommandBuffer
Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode
3. Select the camera to view it in the inspector
4. Open the new renderTexture created in the script
Expected result: red screen, green texture
Actual result: red screen, black(no color) texture
Reproduced on 5.4.5f1, 5.5.3p2, 5.6.0p4, 2017.0.b3
Notes:
- Changing the BuiltinRenderTextureType.Depth to BuiltinRenderTextureType.None "fixes" the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] URP errors when float32-blendable isn't available
- Opening the desktop client selects all pending changes upon startup
- GraphicsState for depth-only passes is not recorded when using GraphicsStateCollection
- Scriptable Audio Processor RootOutput isn't Bursted at runtime
- TextMeshPro warnings are thrown after building AR Mobile, VR and Mixed Reality projects
Add comment