Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b2
Issue ID
906003
Regression
No
Scene Visualization Modes Displaying Incorrect Lightmap Index in Play Mode
Bake a scene and switch the scene visualization mode to baked lighting. Observe that lightmaps are displayed incorrectly when entered into play mode. Shaded scene visualization mode and game view display the correct output.
Reproduction steps:
1) Open the attached project or bake a scene with static objects
2) Change the scene visualization mode from `Shaded` to `Baked Lightmaps`
3) Enter into play mode and observe the difference
Notes:
- First introduced when Progressive Lightmapper was merged (5.6.0b6)
- Bug occurs across both baking backends
- A gif that shows the difference is attached below
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Navigating Prefab Components in Overrides window shows rendering artifacts in the Editor
- Prefab Overrides window cuts-off Component labels across multiple Components
- Opening Memory Settings documentation from Project Settings window opens missing page
- Animated GameObjects ignore Shader keywords when running on VisionOS Player with Polyspatial
- Quickly clicking "Open query in Search Window" in the Hierarchy twice opens the two Search tabs at the same time
Add comment