Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b2
Issue ID
906003
Regression
No
Scene Visualization Modes Displaying Incorrect Lightmap Index in Play Mode
Bake a scene and switch the scene visualization mode to baked lighting. Observe that lightmaps are displayed incorrectly when entered into play mode. Shaded scene visualization mode and game view display the correct output.
Reproduction steps:
1) Open the attached project or bake a scene with static objects
2) Change the scene visualization mode from `Shaded` to `Baked Lightmaps`
3) Enter into play mode and observe the difference
Notes:
- First introduced when Progressive Lightmapper was merged (5.6.0b6)
- Bug occurs across both baking backends
- A gif that shows the difference is attached below
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Add comment