Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b3
Issue ID
905971
Regression
No
Crash in CollabTransactions::TransactionManager::~TransactionManager() when exiting Unity after pushing to Collab
Steps to reproduce:
1. Open Unity with -debugallocator command line argument.
2. Make a change in the project (for example add a cube to a scene and save it)
3. Publish the change to Unity Collab
4. Exit Unity
Expected result: Unity exits
Actual result: Crash in CollabTransactions::TransactionManager::~TransactionManager() occurrs
Reproduced on: 2017.1.0b2, 2017.1.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
Add comment