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0
votes
Fixed

NetworkClient.Disconnect does not remove transport layer host

Networking

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Sep 18, 2015

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Version/s:

NetworkClient.Disconnect does not call NetworkTransport.RemoveHost() to remove transport layer host. So doing connect/disconnect 16 ... Read more

0
votes
By Design

Artifacts appear below image if sliced or tiled image type is used

2D

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Sep 18, 2015

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Version/s: 5.2.0f3

UPDATE: "By design"This issue is caused by the particular image having excessive space (alpha) at the bottom area. When sprite packe... Read more

0
votes
Postponed

SyncListStruct Callback doesn't work properly when you have multiple sam...

Networking

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Sep 18, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Build project2) Open two instances of built applications3) In first one press "H" button on keyboard (starts Host)4)... Read more

0
votes
Fixed

[Shuriken Crash] Editor crashes after spawning a certain amount of mesh ...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps:1. Open attache project "ParticleCrash"2. Open scene "Main"3. Enter play mode- EthanBody (from standard assets) m... Read more

2
votes
Fixed

SyncVar with ScriptableObject doesnt work

Networking

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Sep 18, 2015

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Version/s:

SyncVar with ScriptableObject doesnt work. In 5.2 the client crashes when trying to sync the variable. In 5.3 there is an error mess... Read more

0
votes
Fixed

[Shuriken] When scaling mode is set to local or hierarchy particle syste...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps:1. Open project: "ShurikenScaleMode"2. Open scene: "Main"3. Enter play mode-You should see particle system with S... Read more

0
votes
Fixed

[Shuriken] With billboard alignment set to view rotating particles are n...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps:1. Open project "PivotViewBug"2. Open scene "Main"3. Simulate particle system- You should see that particles are ... Read more

1
votes
Fixed

Unity crashes while selecting transitions between animation states

Editor - Other

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Sep 18, 2015

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Version/s: 5.2.0f3

Reproduction steps:1. Open attached project.2. Open "Movement Test" scene.3. Open Window > Animator and select "Character" object... Read more

0
votes
By Design

[iOS][GLES] RenderTexture.GetTemporary returns empty texture

Mobile Rendering

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Sep 18, 2015

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Version/s: 5.2.0f3

1. Open attached project2. Build to iOS and set Graphics API to gles(works both)3. In game, spinning cube will be grey(it should dis... Read more

0
votes
Fixed

Unity crashes when closing asset store while importing

Asset Import

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Sep 18, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Open new unity project2. Open asset store, deatach window and maximize it3. Download "Shadowgun: Deadzone GM's... Read more

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