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[Quest] Application.quitting does not get triggered on Oculus devices
Reproduction steps: 1. Open the user’s attached project 2. Build and Run using Android build platform 3. Observe the results via ... Read more
Occlusion does not work when scene is loaded from an Addressable
Steps 1) open project ( UUM_10842_MinReproV5 ) 2) File > Build settings > Build player > Select Android > Click Switch platform 3... Read more
Navigating between input fields with Tab does not enable opportunity to ...
Steps to reproduce: 1) Open Unity and create a new project 2) Add an empty gameObject in the Hierarchy window 3) In the Inspector w... Read more
[iOS] QualitySettings.resolutionScalingFixedDPIFactor does not update in...
To reproduce: 1. Download attached "case_1156467-ResolutionScalingFixedDPIFactor_BUG.zip" project and open in Unity 2. Open "Sample... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip) 2. Observe the warning in the console Expected: field with SerializeField attribute do n... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce: 1. Open user attached project 2. Build to Android device 3. Run the logcat and run the application Result: "Unabl... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...
Reproduction steps: 1. Open project attached (GoIPhysXCrashRepro.zip) 2. Open scene crashtest1. 3. Press play. 4. Wait for 1-3 minut... Read more
[tvOS] Pressing the menu button on AppleTV remote doesn't exit to home s...
How to reproduce: 1. Download and open the attached project "tvosbug.zip" 2. Build and run it on tvOS 3. Press the menu button on Ap... Read more
Assertion failed on expression: '(srcData.GetChannelMask() & copyChannel...
To reproduce: 1. Open the project, attached by the user (castlePrototype.zip) 2. Open the "Map" scene 3. Enter and exit Play mode 4... Read more
[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project. 2.Build and run on Android device. 3.Open pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects