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0
votes
Fixed

Incorrect definition of _ShadowCoord in AutoLight.cginc

Shadows/Lights

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Jun 26, 2017

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Version/s: 2017.1.0b10

In AutoLight.cginc, _ShadowCoord is defined in some cases where it is not needed. This results in a useless interpolator. It can als... Read more

0
votes
Won't Fix

[Shader Compiler] Compile error with overloaded CG methods differing onl...

Shaders

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Jun 26, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more

0
votes
By Design

Skybox rendering takes long (~20ms) on Google Galaxy Nexus

Mobile

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Jun 26, 2017

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Version/s: 2017.2.0b1

How to reproduce:1. Open the attached project or create a new one2. Make sure you set Development build and enable Profiler3. Build ... Read more

0
votes
Fixed

Unity crashes with Fatal error "GetManagerFromContext:pointer to object....

Camera

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Jun 26, 2017

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Version/s: 2017.1.0f1

1. Create a new Unity project2. Create empty GameObject and add a LOD Group component to it3. Remove LOD Group component Expected re... Read more

0
votes
By Design

[Metal] Mesh Topology is not rendered and errors are spammed when using ...

Graphics - General

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Jun 26, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached users project "ComputeShaderBug" and "ComputeShaderBug" scene2. Open the "ComputeShaderBugBeha... Read more

0
votes
Not Reproducible

Unity crashes in GetComponentWithScript when object is parented to the o...

Scripting

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Jun 25, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (FrogJam.zip)2. Open the "TestScene" scene3. Enable GameMap (Auto) game obje... Read more

0
votes
Fixed

Panel is drawn in the wrong position when gameobject::SetActive is calle...

uGUI

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Jun 25, 2017

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Version/s: 2017.1.0b10

To reproduce:1. Open the "TestScene" scene in the attached project2. Play the scene3. Right-click several times in different positio... Read more

0
votes
By Design

[Regression] Overlapping distortions are not blended smoothly when shade...

Shaders

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Jun 25, 2017

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Version/s: 2017.1.0b10

To reproduce:1. Open the "bugreport" scene in the attached project2. Double-click "Example-Mask-Problem-FIX" Game Object from Hierar... Read more

0
votes
By Design

Event.current.keyCode doesn't have the appropriate Event.current.charact...

Scripting

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Jun 25, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "UPM.zip" project2. "Tools" -> "Unity Shell"3. Select the "ConsoleWindow" and press the "A" key Expected res... Read more

0
votes
Fixed

InvalidCastException thrown when casting using UniRx and 4.6 .NET script...

Scripting

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Jun 24, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open attached project2. Make sure '.NET 4.6' is selected as scripting runtime version3. Enter play mode Expect... Read more

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