Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0f3
Issue ID
910502
Regression
Yes
Additional lighting on a culling mask does not have an impact in deffered lighting in orthographic view
Steps to reproduce:
1. Download and open the attached project
2. Disable the "bg" culling mask on the "Directional light"
Expected result: lighting should stay roughly the same, "Directional light bg" lights up that layer
Actual result: no lighting on the background
Reproduced on 5.6.0b1 5.6.0f3, 5.6.1f1, 2017.1.0b6
Not reproduced on 5.5.2p3
Notes: switching to 3d scene view "fixes" the problem, having the camera set to orthoraphic reproduces the problem there
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Toggle Button Group Sample Code Disappears on Window Resize in UI Toolkit Samples
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer
This is a duplicate of issue #903537