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Another audio clip becomes unusable after unloading one of clips that we...
To reproduce:1. Open repro project2. Play scene Expected: isPlaying method should return 'true' value to consoleActual: 'false' is r... Read more
[NET 4.6] At runtime Dataset is not loaded and cannot be activated
Reproduction steps:1. Connect a webcam2. Download project "ImageRecoPoc.zip" and open in Unity3. Enable "Play" mode4. Observe consol... Read more
[Timeline] Root motion in Timeline looks different on Builds
The Root Transform Rotation (Based Upon (atStart)) and Root Transform Position (XZ) (BasedUp) configuration appear to not affect the... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps:1. Open the attached project.2. Build it to iOS.- Project doesn't build.- "Exception: /Applications/Unity2017.2.0... Read more
[VR Oculus Compositor Splash] Particle System does not work on Build whe...
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;-Notice particle system works.4. Exit Play mode;5. Bui... Read more
Editor crashes when opening a project which contains GameFlowEditor.dll ...
Steps to reproduce:1. Open the attached project(GameFlow_HololensEdited.zip)2. Observe the crash Actual result: Unity crashesExpecte... Read more
Editor crashes at CreateNullGfxDevice when importing .dae file
Steps to reproduce:1. Download model.dae2. Create new project3. Import model.dae4. Editor crashes5. If Editor didn't crash closing i... Read more
Facebook WebGL PlayerPrefs erased when the game is updated
Steps to reproduce:1. Set up Facebook Developers account and App ID2. Open QA attached project "PlayerPrefsWebGL.zip"3. Open "001" s... Read more
Facebook WebGL old build is embedded into the new one
Steps to reproduce:1. Open attached project "Test_WebGLBuild.zip"2. Build for Facebook Gameroom with WebGL3. Build again to the same... Read more
Particle collisions are registered more than one time
To reproduce: 1. Download attached project "Mini-Momentum.zip" and open in Unity2. Open "Particle Collision Debugger" scene3. Enter ... Read more
All about bugs
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