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[StandaloneBuild][Lighting] Loading scene from Asset Bundle breaks light...
How to reproduce:1. Open the attached project2. Open BundleScene scene and build Lighting3. Build asset bundle BugRepro->BuildBun... Read more
Crash when going to play mode after enabling "virtual reality supported"...
Virtual reality enabled project crashes when entering play mode on mac book pro and some PCs (Windows 7). Read more
Baked lighting from emissive surfaces is washed out in Unity 5.x
Repro steps:1) Open the project EmmisionUnity4 in Unity 4.6.x2) Open the project EmmisionUnity5 in Unity 5.3.x3) Notice the differen... Read more
[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash
To Reproduce:1. Open the attached project in the Editor and "CrashTestScene" scene.2. Press play.2. (Alternative) Clicking on the Ub... Read more
Scene slots in NetworkManager and NetworkLobbyManager dont mark scene di...
When the scene slots on the NetworkManager ("online scene" and "offline scene") and NetworkLobbyManager ("lobby scene" and "play sce... Read more
[GLCORE][OSX] Creating script's component throws a series of errors OPEN...
How to reproduce:1. Create a new project2. Create new empty game object3. Add Component in inspector4. Type a name (for instance tes... Read more
[MixedMode] Static object has dynamic and baked shadows at the same time
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Select "Cube" in hierarchy and move it4. Notice that it cast... Read more
[SpritePacker] Crash after packing multiple high res sprites
Steps to reproduce: 1. Open attached project2. Go to "Assets/Sprites/Backgrounds/FireArena"3. Notice that there are multiple high re... Read more
ISerializationCallbackReceiver.OnBeforeSerialize is called every OnInspe...
Steps to reproduce: 1. Open attached project2. Create any game object3. Attach 'TestCode.cs' script to it4. Select the game object i... Read more
NetworkDiscovery object doesnt stop broadcast when destroyed.
The UNet HLAPI NetworkDiscovery object does not automatically stop broadcasting when destroyed. So if it is destroyed by a scene cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked