Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0b1
Issue ID
733750
Regression
Yes
[StandaloneBuild][Lighting] Loading scene from Asset Bundle breaks lightmaps
How to reproduce:
1. Open the attached project
2. Open BundleScene scene and build Lighting
3. Build asset bundle BugRepro->BuildBundles (scene should be mark as testbundle)
4. Open and play TestScene, it will load BundleScene
5. Notice that lightmaps are same as it was in BundleScene
6. Build and run the project for standalone
7. Notice that scene is very dark
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
- The Editor's Help menu still lists an old/retired website - "Unity Forum"
- Baked GI loaded by LoadScene call with Additive mode is not cleaned up when unloading the Scene
- "Reflection Probe" borders disappear when interacting with the UI in the Inspector and one of the Reflection Probe editing tools is selected during the Baking process
Usmith
Jan 16, 2016 09:48
I have the same issue in 5.3.1f1