Search Issue Tracker
Fixed in 5.2.3
Votes
0
Found in
Issue ID
733731
Regression
Yes
Scene slots in NetworkManager and NetworkLobbyManager dont mark scene dirty.
When the scene slots on the NetworkManager ("online scene" and "offline scene") and NetworkLobbyManager ("lobby scene" and "play scene") are changed in the editor, the scene is not marked as dirty. So if the editor is closed or the scene is changed, the user is not prompted to save the scene. This can cause changes to these slots to be lost.
Manually saving the project does save the slot changes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment