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1
votes
Fixed

AnimationUtility.SetAnimationEvents does not trigger events correctly if...

Animation

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May 22, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached Unity Project "914186-SetAnimationEvents-Test".2. Open Scene "Scene".3. Open Window->Anim Eve... Read more

0
votes
Fixed

Animations do not blend between Timeline and Animator animations when th...

Timeline

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May 21, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (animation_timeline_repro.zip)2. Select "lily" asset in the Project View3. Note ... Read more

0
votes
Won't Fix

[UIProfiler]Profiler UI timeline shows activity, but details show no Obj...

Profiling

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May 21, 2017

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Version/s: 2017.1.0b6

Steps to reproduce: 1. Open new project2. Open profiler window3. Enter play mode and observe "UI" section4. "Render" shows activity,... Read more

0
votes
Fixed

Profiler memory data labels overlay other parts of Profiler UI

Profiling

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May 21, 2017

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Version/s: 2017.1.0b6

Reproduction Steps:1. Open new Unity project.2. Enter Play mode in any scene.3. Open Profiler window.4. Wait until there are enough ... Read more

0
votes
Fixed

Animator.GetBehaviour cannot find the specified StateMachineBehaviour af...

Animation

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May 21, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (compileAtRuntime.zip)2. Open "test" scene3. Enter Play mode4. Observe the con... Read more

0
votes
Fixed

[Android] Changing screen orientation stretches view after using SetReso...

Mobile

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May 21, 2017

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Version/s: 5.5.3p3

Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity2) Build and Run 'Main' scene ... Read more

0
votes
Fixed

Crashed in Sprite::GetInnerUVs while building a project

2D

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May 21, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'Clash Of Invaders.zip' and open in Unity2) Switch platform to PC, Mac & Linux ... Read more

0
votes
By Design

Procedurally generated geometry fails to use shaders

Progressive Lightmapper

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May 21, 2017

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Version/s: 2017.1.0b6

Geometry generated using DrawProceduralIndirect API fails to use assigned shaders correctly and returns black output. Repro steps: 1... Read more

0
votes
Fixed

IEnumerator stops working when adding a Graphic component to a gameObjec...

Scripting

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May 21, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached Unity project "layoutbug.zip"2. Open scene "Bug"3. Go into Play Mode Expected result: IEnumerator func... Read more

0
votes
Fixed

[Android] Exporting project with Gradle forces to have a keystore

Mobile

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May 21, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Open Unity and create a new project2) In Build Settings, switch platform to Android3) Select Build System as ... Read more

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