Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b5
Issue ID
913397
Regression
No
Animations do not blend between Timeline and Animator animations when the rig's Animation Type is Generic
To reproduce:
1. Open the project, attached by user (animation_timeline_repro.zip)
2. Select "lily" asset in the Project View
3. Note the Generic Animation Type
4. Enter Play mode
5. Observe the animations
6. Change Animation Type to Humanoid
7. Press Update reference clips button
8. Enter Play mode
9. Observe the animations
Expected: animations blend between animations played by Animator and animations, played by Timeline when Animation type is set to either Generic or Humanoid
Actual: Animation Type set to Generic prevents animations blending between Animator and Timeline
Reproduced in 2017.1.0b1, 2017.1.0b5, 2017.1.0b6, 2017.2.0a1
Could not test for regression, Timeline introduced in 2017.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Can’t delete gradient keys with Mac keyboard or context menu options
- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working
- Warning "BatchRendererGroups currently don't support override shaders" is spammed in Play mode when using H-Trace WSGI with BatchRenderGroups
Add comment