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Votes
0
Found in
2017.1.0b6
Issue ID
913217
Regression
Yes
Procedurally generated geometry fails to use shaders
Geometry generated using DrawProceduralIndirect API fails to use assigned shaders correctly and returns black output.
Repro steps:
1. Oped attached projects "Scene" scene
2. Enter Play mode
3. In the "Grid resolution" enter 24 and press "Start"
4. See that the object is spawned and it's white/grey
5. Exit Play mode
6. Click on "File" -> "Build Settings" -> "Build and Run" (Build to "Standalone")
7. Press "Play!"
8. In the "Grid resolution" enter 24 and press "Start"
Reproduced with: 5.6.0f3, 5.6.1p1, 2017.1.0b6, 2017.2.0a1
Regression introduced in: 5.6.0f3
Did not reproduce on: 5.5.3p4
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