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[Layout] Created Empty GameObjects appears at random transform position ...
How to reproduce:1. Create new project2. Right click on Hierarchy Window3. Create Object (empty object, cube, plane...) Expected res... Read more
Test Runner's parameterized tests does not assert error on failure when ...
Steps to reproduce:1. Open the attached project2. Open Test Runner3. Press Run All in Edit Mode4. Observe the child remains gray, bu... Read more
EditorUtility.SaveFilePanelInProject shows exception after trying to sav...
To reproduce: 1. Open the project, attached by the tester (saveFileException.zip)2. Open the "scene" scene3. Select Main Camera in H... Read more
Exception: "il2cpp.exe did not run properly" appears when building for W...
Reproduction steps:1. Create a new project.2. Build it for WebGL. Expected result: Program will be built for WebGL.Actual result: Bu... Read more
Crash in aligned_free when entering Play Mode if Vuforia is set as prefe...
To reproduce:1. Open a new project;2. Go to Player Settings (Edit > Project Settings > Player);3. In XR Settings, check Virtua... Read more
Children of the Canvas Group are not rendered, if Canvas Group game obje...
To reproduce: 1. Open the project, attached by the tester (canvasGroup.zip)2. Open the "Bug Scene" scene3. Enter Play mode4. Select ... Read more
Crash in RuntimeSceneManager::SetActiveScene when discarding change on a...
To reproduce: 1. Open the project, attached by the tester (sceneCrash.zip)2. Make sure that scene1 and scene2 are open at the same t... Read more
[WebGL] Crash with Error: Argument 1 of AudioListener.setPosition is not...
Steps to reproduce:1. Open User's attached project "SendME.zip"2. Set Build Target to WebGL3. Build and Run Result: Build crashes wi... Read more
[Timeline] Prefab loses a track in timeline when it's instantiated from ...
To reproduce:1. Open project attached by the user2. Build asset bundle in project window (right mouse click -> Build Asset Bundle... Read more
Script behavior error in build output_log when both parent and child cla...
Reproduction Steps:1. Import attached project.2. Build and Run scene "ExampleB".3. Inspect build's output_log. Expected result: Ther... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject