Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.1p1
Issue ID
913980
Regression
Yes
[VR] Crash w/ Oculus and DX11 on Camera selection
Steps to reproduce:
1) Download and open attached project "dx11vrcrash_m.zip" (see edit for link)
2) Open scene "KriptoFX/Realistic Effects Pack v4/PC_Demo(Unity5.5+)"
3) Play it
4) Select Camera in hierarchy
Actual result: Crash
Expected: Camera is selected, nothing crashes
Tested and reproduced on:
Windows 10
Oculus CV1
Unity 5.6.1p1, 2017.2.0a1
Does not crash on:
Unity 5.5.3f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
elixir-bash
Jun 08, 2017 04:32
You mean to say I should roll back to previous version ??