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Applying a change to the Muscle Settings in the Configuration modifies o...
When I modify the "Arm Down-Up" muscle range, the "Arm Front-Back" get locked with a range of 0. (see attached gif)This also happens... Read more
NetworkManager allows adding a game object with NetworkIdentity instead ...
NetworkManager allows adding a game object with NetworkIdentity instead of prefab 1. What happenedUser is able to add game object wi... Read more
Switching between platforms results into Game views resolution/aspect ra...
How to reproduce:1. Create a new Unity project2. Create a custom Game view resolution that is higher than the Game view window size ... Read more
Draw call double in the Frame Debbuger after baking Realtime Point Light
How to reproduce:1. Open attached Unity project "case_918299-test_sampler_float"2. Open scene "2"3. Select Point light in the Hierar... Read more
[Standalone] Cubemap memory is not cleared when scene is unloaded
Reproduction steps:1. Open the attached "LoadingScenes" project.2. Build and run it as a Standalone.3. Open Profiler, Task Manager o... Read more
[Metal] Camera is rendered black (on most A8/A8X devices)
Reproduction steps:1. Open the attached "Archive" project.2. Go to Player Settings and switch Platform to iOS.3. Set Graphics API to... Read more
Same shader looks differently in Game and Scene views if Batching is not...
How to reproduce:1. Open the attached "RayTrails" project and "Demo" scene2. Inspect the Cylinder, Cylinder (1), and Cylinder (3) Ga... Read more
[OSX] [APFS] No assets are displayed in the project folder on OSX 10.13
To reproduce:Open any project on OSX 10.13 Note: project is opened properly when loaded from an HFS+ partition Reproducible on 5.6.1... Read more
[serialization] Crash in scripting_field_get_type after recompile after ...
Steps to reproduce:1. Download and open project "918719.zip" (link in the edit)2. Open "Empty.cs" script3. Add "var storageFolder = ... Read more
CommandBuffer CameraEvent does not respect shader rendering queue
Steps to reproduce:1. Download and open the attached project("CommandBufferBugProject.zip")2. Enter Play mode Expected result: spher... Read more
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