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Changing the product name does not automatically change the name of buil...
How to reproduce:1. Create a new project or open an existing one2. Build and run the project2. Open Player Settings (Edit -> Proj... Read more
Profiler mouse and keyboard navigation is inconsistent and skips entries...
How to reproduce:1. Open user-submitted project (771367.zip)2. Open the Profiler window and the Test Runner window3. Set the Profile... Read more
Audio track is missing some samples if it starts at the first frame of a...
Steps to reproduce:1. Download attached project "case_1167289-AudioPlayableMissingSamples.zip"2. Build a player and Run the player b... Read more
Graphics.CopyTexture's overload with region parameters copies a quarter ...
How to reproduce:1. Open the attached project's Scene labeled "BugReproductionScene"2. In Quality settings, set the Texture Quality ... Read more
[LowHangingFruit] Sprite's base color is incorrect at runtime when anima...
How to reproduce:1. Open the attached '1212805.zip' project2. Open 'New Scene' Scene3. Select 'Circle' GamObject in the Hierarchy4. ... Read more
[URP] entering Play Mode with Scene window open and Camera selected in a...
Repro is not 100% consistentReproduction steps:1. Create a new URP Template Project2. Make sure that Scene view, Game view, Inspecto... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more
Crash on inspecting Dictionary contents, which include an enum, when deb...
Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more
Unmaximizing Editor Window results in a new window being created and del...
How to reproduce:1. Open attached project "Maximising EditorWindow Loses Static Instance.zip"2. In Editor, click Test -> My Windo... Read more
[Mac] [OpenGLCore] Mac crashed on switching to any platform with OpenGLC...
Mac crashed when the platform switched to any other platform with OpenGLCore Graphics APIs. Steps to repro:1. Create a new Project.2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used