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2
votes
By Design

[WebGL] realtime reflection probes don't work - only baked

WebGL

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Nov 04, 2015

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Version/s: 5.2.2f1

-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro:--build ... Read more

4
votes
Postponed

NetworkDiscovery broadcast data cannot be changed

Networking

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Nov 04, 2015

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Version/s:

With the NetworkDiscovery components, the broadcast data cannot be changed while the component is running. Read more

0
votes
By Design

[Forward] Scene with no shadow casters/receivers has increase in vertice...

Camera

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Nov 04, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project "ForwardPath.zip"2. Open scene "repro"3. Make sure that camera has forward rendering pa... Read more

0
votes
Duplicate

Duplicated baked lights placed in same position produce double lighting,...

Progressive Lightmapper

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Nov 04, 2015

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Version/s: 5.3.0b5, 2019.3.12f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open attached project "DoubleDirLight.zip" and scene "1"2. In Lighting Settings window, Generate Lighting3. In H... Read more

0
votes
By Design

[WebGL] can't type EUR symbol with German keyboard layout into UI input ...

WebGL

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Nov 04, 2015

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Version/s:

-e: see title. the € symbol is typed with AltGr+E but doesnt work in WebGL but in the editor. other symbols with the AltGR-kay combi... Read more

0
votes
Won't Fix

[WSA] Handheld class does not exist for WP8.1 or WSA platforms

Windows Store Apps

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Nov 04, 2015

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Version/s: 4.6.9p1

Using handheld class in the script, it is impossible to build to WSA, WP81 platforms. Getting error in the console: "The name 'Handh... Read more

1
votes
Fixed

[iOS][XCode] Setting minimum iOS version to 9.0 sets XCode deployment ta...

iOS

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Nov 04, 2015

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Version/s: 5.2.2p2

1. Create new project2. Select iOS Minimum version 9.03. Build4. XCode will set deployment target to 4.0 Read more

8
votes
Postponed

Nullables of nested struct inside generic class cause internal error

Mono

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Nov 04, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project2. Open console3. Notice "* Assertion at ..\mono\metadata\class.c:1727, condition `class... Read more

0
votes
Fixed

[WebGL] repeat script errors running build from remote web server

WebGL

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Nov 04, 2015

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Version/s:

-e: When running even very simple projects from files.unity3d they fail loading with various script errors. When running from file o... Read more

0
votes
Fixed

[Crunch][Textures] When changing multiple textures compression to "Crunc...

Graphics - General

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Nov 04, 2015

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Version/s: 5.3.0b5

When selecting multiple textures that are set to "crunch" compression with different Compression Quality Amounts and making a change... Read more

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