Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.0b5
2019.3.12f1
2020.3
2021.1
2021.2
Issue ID
742012
Regression
Yes
Duplicated baked lights placed in same position produce double lighting, which can be disabled
How to reproduce:
1. Open attached project "DoubleDirLight.zip" and scene "1"
2. In Lighting Settings window, Generate Lighting
3. In Hierarchy window, select "Directional Light (1)" GameObject
4. In Inspector window, disable the GameObject
5. Observe Game View
Expected result: The lighting doesn't change
Actual result: The lighting changes
Reproducible with: 2019.3.12f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8
Not reproducible with: 2018.4.32f1, 2019.3.11f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
This is a duplicate of issue #1271277