Search Issue Tracker

Duplicate

Votes

0

Found in

5.3.0b5

2019.3.12f1

2020.3

2021.1

2021.2

Issue ID

742012

Regression

Yes

Duplicated baked lights placed in same position produce double lighting, which can be disabled

Progressive Lightmapper

-

How to reproduce:
1. Open attached project "DoubleDirLight.zip" and scene "1"
2. In Lighting Settings window, Generate Lighting
3. In Hierarchy window, select "Directional Light (1)" GameObject
4. In Inspector window, disable the GameObject
5. Observe Game View

Expected result: The lighting doesn't change
Actual result: The lighting changes

Reproducible with: 2019.3.12f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8
Not reproducible with: 2018.4.32f1, 2019.3.11f1

  1. This is a duplicate of issue #1271277

    [PLM] Overlapping spotlights are not baked

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.