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Fixed in 2017.2.0f3
Votes
0
Found in
5.3.0b5
Issue ID
741972
Regression
No
[Crunch][Textures] When changing multiple textures compression to "Crunch" with different parameters will result in -1 value
When selecting multiple textures that are set to "crunch" compression with different Compression Quality Amounts and making a change like Texture > Normalmap, or size, or another other changes and hit apply will result in all textures becoming -1 compression quality.
To Repro:
1. Open Unity & Attached project.
2. Select 'Texture A', 'Texture A 1' and 'Texture A 2'.
3. Make a change in the inspector like "Create from Greyscale".
4. Hit Apply, wait a while for them to crunch.
5. Observe each texture will now have -1 crunch.
On occasion these errors are thrown:
InvalidOperationException: Operation is not valid due to the current state of the object
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